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Rheo soundtrack & Ludum Dare Jam Surrender Message

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Ben McLean here, composer for Rheo. Apparently, Rob, our programmer, isn't gonna get his demo together in time for the Ludum Dare 24 Jam deadline. He has stated that he will try to put something of some kind out in the future. As a consolation prize, here is the soundtrack I composed for the game, which BTW unlike the game's code, was delivered on time last night.

By way of introduction, the game is supposed to be a cutesy platformer featuring a living puddle of water named Bernoulli who changes state from solid ice to liquid water to flying gaseous steam cloud and back based on temperature. I composed three different themes that would play when he is in the three different states. I was going for a happy retro sound, while not strictly adhering to any specific era, so be prepared for some ambiguously retro style musics.

In happier news, Rob's sister had a baby!

I am hoping by taking a game design course in college to be prepared to compete as a programmer in my own right in future Ludum Dare challenges, assuming they aren't based on such stupid themes as "evolution."

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